News

Vanessa (Vanessaira)

Retro Fighters Dreamcast Controller Update

Retro Fighters recently released an update indicating the current state of production and expectations for shipping their new Dreamcast controller.  They state additional time is needed due to the Covid 19 pandemic, and now expects to have one more update for backers indicating when the factory shipments are moving to the warehouses and fulfillment facilities.  […]

Vanessa (Vanessaira)

Prototype Mega EverDrive Pro Update

Krikzz just posted an update via twitter showing off his prototype Mega EverDrive Pro.  With any luck krikzz will get this finished soon, and users of this EverDrive variant will have many more options including the much requested Sega CD support.  Making this more powerful “pro” version of EverDrive a good form of competition to […]

Vanessa (Vanessaira)

MVG Ports Heart of Darkness to the XBOX

Modern Vintage Gamer recently added a new video to his YouTube channel showcasing an incredibly special insight into coding and porting game source material.  In his video he breaks down his process of taking the open source code for the game Heart of Darkness and using that code to port its source to the original […]

Rany Battikh

Dreamcast port of Heroes of Might and Magic III released

A few weeks ago, Dreamcast aficionados FatalistDC and Jan Baumgartner started a small-scale fundraiser aiming at dumping and immediately releasing the disc image of the unreleased Dreamcast port Heroes of Might and Magic III – The Restoration of Erathia. The turned based strategy cult classic game at hand saw release on Windows, Macintosh and Linux […]

Alex Mitchell

Bug in Super Mario Bros (NES) discovered, patched

GoldS, an admin and writer at video game research wiki The Cutting Room Floor, has released a patch for Super Mario Bros. (NES) that fixes a bug in the code that governs Lakitu’s behaviour when throwing spiny eggs: “The Spiny eggs are thrown by Lakitu in a simple way, with no horizontal movement whatsoever. However, this […]

SmokeMonster

Ninja Gaiden PC Engine English Patch by David Shadoff

Dave Shadoff is a PC Engine developer who has been working behind the scenes for decades, researching the platform’s hardware and sharing his findings with other developers. He has also aided translators and has published a number of translated ROMs himself. He is currently working on MiSTer’s FPGA core. Recently, on the SmokeMonster Elite Discord, […]

SmokeMonster

Furrtek Maps the PC Engine HuC6270 with John McMaster

Furrtek decapped the PC Engine platform’s (PCE/TurboGrafx-16/CoreGrafx/SuperGrafx/Duo/etc) video generator chip, the HuC6270, back in November, and then sent it to John McMaster for photographing and imaging. John just published an extremely high resolution map of the chip that can be used for reverse engineering. Decapping is the process of removing the casing of an integrated […]

Alex Mitchell

PS1Digital Update: New FPGA, Reclocking Features

On April 1st 2020, Dan “citrus3000psi” Kunz tweeted some updates on the PS1Digital (nee, PS1HDMI) project. The PS1Digital, like the DCDigital, is a hardware modification that adds HDMI ports to compatible consoles by tapping in to the digital video and audio signals on their respective motherboards. While high-quality analog video signals can look excellent on […]

Bob

‘Sega Forever’ Now Sega’s Official Retro Social Media Channels

‘Sega Forever‘ has just announced that their Instagram, Facebook, Twitter and YouTube channels will now be the official social media accounts for all Sega’s retro-related content, including the Sega Ages collections. At the moment, ‘Sega Forever’ is a platform for playing both ported (Christian Whitehead Sonic’s, Crazy Taxi) and emulated (the rest) Sega games on […]