ROM / Flash Carts

ROM Carts / Flash Carts / SD Multicarts

This page describes ROM carts, which are custom game cartrdges that can be loaded with multiple “roms” for each system. I also briefly talk about Mod Chips for disc-based systems.  Before proceeding, I strongly recommend checking out the warnings section!


ROM carts allow you to play almost every game on original hardware with the original controllers. Most games play flawlessly and work exactly like the original cartridge. Not only do I appreciate them for “try-before-you-buy”, but I find them really convienient: I don’t have to constantly pull games off a shelf, they’re all right on one cartridge. Also, I don’t risk damaging some of the really expensive and rare games I have. That being said (and I know this may sound weird), if I really like a game, I’ll always buy the original. I don’t know why it’s important to me, it just is.

Below are all the ROM carts I know about for each system. I own all of the ones from Krikzz (plus a few others) but I haven’t been able to test every single one on this page. Almost all of these ROM carts are SD-based, so you can just dump roms onto the card and not worry about annoying “flash utilities”.



For obvious reasons, I can’t provide links to ROMS.  Luckily, there are ROM packs available for many consoles that are excellent and easy to find.  Just google “Smokemonster rompacks” and it should be the first thing that comes up.  You’ll need to register for a free account to see the links though.  If Smokemonster doesn’t yet have a pack for your console, you can try googling “console romset” and see what comes up.


ROM Carts:

Nintendo Entertainment System (NES):

Everdrive N8 (NES version):
Everdrive N8 (Famicom version):

Famicom Disk System (FDS):

Magic Wild Card:  This produt is similar to the FDSStick (below), but allows you to store ROMS on an SD card instead of using flash software.  In my opinion, due to cost, the Magic Wild Card is only a better option if you require an SD card:

Super Nintendo:

SD2SNES Pro (my favorite choice!):


More info on the original SD2SNES can be found here:

Super Everdrive (no expansion chip support):

Sega Genesis (also plays 32x and SMS games):

Mega SD – Plays all cartridge games and all Sega CD games as well, without the need for real Sega CD hardware!!!:

Mega Everdrive X7 (Full-featured version, supports SMS FM audio!):
Mega Everdrive X5 (medium version, proper voltage):
Mega Everdrive X3 (basic version):

Sega Master System:

Master Everdrive (FM Sound not supported):

**If you use a Genesis controller to play SMS games (via either the SMS or Genesis), some games won’t work correctly, but you can actually patch those games to work with either controller.   Here’s a link to instructions (free login required to download the patches).

Nintendo 64:

Everdrive 64 (two versions, you might not need the extra features of v3):
Save Files for Everdrive:

64 Drive:

N64 ROM carts handle save games differently for each game and some (like Donkey Kong) have save issues. Also, some games such as Banjo Tooie, Animal Forest and Jet Force Gemini need a crack to work or save properly. Here’s a list of known saves for each game. If you’re playing one of these games, it’s a good idea to reaserch first to make sure it’ll save properly on your ROM cart:
Here’s a detailed rundown of the Everdrive 64 carts and how to use them:

Neo Geo (Both AES & MVS):

Neo SD AES  /  Neo SD MVS
Darksoft’s Multi MVS  /  Darksoft’s Multi AES
Neo SD Pro – Currently Out Of Stock, Coming Back Soon!

TurboGrafx-16 (PC Engine):

Turbo Everdrive:

Atari Jaguar:

Jaguar SD:

There was another Jaguar ROM cart called the Skunkboard. It requires a connection to a PC and running a command line to load games. Also, saves are not supported. At the moment, there’s no place to get them, but the above card is a much better choice overall.


LTO Flash:
Hive Multi-cart:

Neo Geo Pocket / NGPC:

Neo Pocket SD  (Review:
Flashmasta (only 1 or 2 games at a time):

Atari Lynx:

Fully-functional ROM Cart:
Holds one game at a time:

Game Boy / Game Boy Color (I recommend the x5 or x7):
Everdrive GB:

Game Boy Advance:
Everdrive GBA x5:

Game Gear:
Everdrive GG:

Atari 2600:
Harmony cart:

Atarimax for Coleco:
192-Game DipSwitch Cart:

These are multi-carts, not ROM carts. Worth mentioning though:

Atari 5200:
Atarimax 5200:

This cart requires you to use your PC to load individual roms:

Virtual Boy:
Flash Boy Plus (one game at a time):

Atari 7800:
Mateos Atari 7800 Rewritable Multigame Cartridge:
There’s also a Harmony cart currently in development:

I believe this one only flashes one game at a time:

Dip-switch cart:

R4i Gold RTS – Cheaper, but plays all games without any problem:
DSTWO – More powerful, so it can emulate GBA and SNES on a ds with pretty good compatibility:
The required files (WOOD R4) can be downloaded here:

DS flash cards will either not work on 3DS system, or they will only play DS games. At the moment, the only way to actually play 3DS ROMS on a flash card is with a Gateway 3DS, or a Sky 3DS. Both of these flash cards are constantly being updated, so make sure to do some research before buying.

There’s also a way to completely flash your 3DS and all versions are supported.  I haven’t tried it myself yet, but I’m looking forward to seeing what it can do:



As stated above, I’m a massive fan of ROM carts, but there are a few things you’ll want to review before making any ROM cart purchases:

Most ROM carts from reputable manufacturers are safe to use.  Even if some are more electrically “correct” than others, it’s my opinion that any potential wear-and-tear is worth the tradeoff.  That being said, there are some carts you should absolutely stay away from – Most notably the Neo Geo 161-in-1 and the NES 100-in-one carts.  Those absolutely have the potential to damage your consoles and in my opinion are not worth the risk!  René from db Electronics posted a few great articles explaining this.  Sadly, trolls keep misinterpreting his article, but you’re smart enough not to listen to trolls, right?  Of course you are 🙂  Here’s links to his articles, as well as a silly video we made;  While the video is silly, all the facts we stated are true.  Maybe come have a laugh with us?

Optical Drive Emulators (ODE’s):
Optical Drive Emulators are devices that mimic the functionalty of an optical drive, but loads iso’s from flash media.  They can be thought of as a “ROM cart for CD-based consoles”:

All 3DO’s except the Goldstar will play CDr’s without a mod chip.  There is an ODE available for all models though:

Sega Dreamcast:
This device allows you to replace the CDROM Drive of your Dreamcast with an SD Card Reader, however most Dreamcast games already play CDr’s without any modification (see below):
Here’s another ODE:

Sony Playstation:
The PS-IO will allow you to boot PS1 games from the serial port of your PS1, but requires a small modification inside the console:
US Seller:
Direct Purchase (Sometimes long lead times):

Sega Saturn:
This device allows you to replace the CDROM Drive of your Saturn with an SD Card Reader. There are different ones available, based on your model Saturn:

There’s also a plug-and-play solution in the works:


Using 64GB (and higher) SD Cards:

Most ROM carts are designed to be used with the FAT32 file system  That means 32GB and smaller cards can just be formatted by your operating systems’ format tool and should work without any issues.  Cards that are 64GB and larger will require free software to format your card.  More information can be found here:

To be honest, even though it’s not “required”, I use the above method on all my SD cards, just to ensure the card is set up properly and fully wiped.

Mod Chips:

This page wouldn’t be complete if I didn’t at least mention Mod chips. Almost every disc-based pre-HD system has a mod-chip available to play burned games. You can find the best one for your model system by simply searching Google, but I thought I’d mention the CD-based systems that don’t need mod chips: They just play burned discs with no modification. Please let me know if I missed any:

– TurboGrafx-16/PC Engine CD
– Sega CD
– 3DO (all versions except Goldstar)
– Philips CDi
– Neo Geo CD
– Sega Dreamcast (all versions pre-2001)
– Atari Jaguar CD (untested by me personally)
– Amiga CD32 (untested by me personally)

– Sony Playstation 2 – Can play backed up games from a hard drive and use the GSM Selector without a modchip using Free McBoot (you’ll want to reference this page to see which games need patching). It can also be modded using just a hard drive.

Also, Arasoi from the Shmups forums tested using an SD card instead of a HDD, by using a 2.5″ to 3.5″ IDE adapter and an SD to 2.5″ HDD adapter. He used this SD card with good results:

Burning Discs:
This is a great guide for the best way to burn your discs:




I hope you found all the info you were looking for. If not, check out this page or this forum, as they list many options for systems I’ve never even heard of before. Once again, I’d like to mention that I own original cartridges (and discs) of all of my favorite games, but still use ROM carts (and mod chips) for either convenience, or in try-before-you-buy scenarios. I was reluctant to include this page on my website for a long time, as I was afraid people would buy these carts instead of collecting the original games. It wasn’t until a few of my game collector friends assured me that would never happen: No matter what, game collectors will always want the originals.



Feel free to head back to the main page to see what else this site has to offer!