SmokeMonster

TurboGrafx-16 R-Type converted to SuperGrafx

Someone mentioned a fabled R-Type TurboGrafx-16-to-SuperGrafx conversion in my Discord yesterday, so I asked Chris Covell if such a thing exists. It turns out, Chris was the person behind it. He started converting TurboGrafx-16’s R-Type to SuperGrafx in 2012, and made it to stage 4. The SuperGrafx’s extra hardware is used to reduce sprite flicker […]

SmokeMonster

Project Peacock 2.0: Every Shoot ’em Up for the PC Engine Platform (CD, PCE/TG16, SGX)

I spent several weeks completely rebuilding Project Peacock from scratch, and it’s finally ready. PP is a list of every shoot ’em up, or shooter-element game for the PC Engine platform (minus active indie): PC Engine, TurboGrafx-16, SuperGrafx, PC Engine CD (all variants), and Turbo Duo. Actively sold indie games are purposefully kept off the […]