Alex Mitchell

N64 emulation takes a step forward with paraLLEl-RDP rewrite

Emulation developer Themaister has just released a complete rewrite of their N64 emulation core, paraLLEl N64. If you’re looking for the Coles Notes on the implications of this re-write, here’s a summary: A significant bump in performance. On average you can expect to double your frame rate, but improvements range from a 50-200% depending on […]

Alex Mitchell

“LSD: Dream Emulator” fan-translation released

An English fan-translation has been released for experimental cult-classic “LSD: Dream Emulator”. Originally sold in 1998 for the Playstation, LSD has remained a Japanese exclusive even after its re-release on the Playstation Network in 2010. A bizarre curio for collectors and importers, LSD could be described broadly as an early entry in the “Walking Simulator” […]

Alex Mitchell

MLiG releases Pt2 of their ode to first-party controllers

My Life in Gaming creators Coury Carlson and Marc Duddleson have released a new video that discusses first-party controller designs from the fifth and sixth generation of home consoles (1993-2006). My Life in Gaming is a YouTube channel known for producing high-quality content that explores topics ranging from maximizing the fidelity of your retro gaming experience, to […]

Alex Mitchell

Consolized Nintendo DS teased by Woozle64

Woozle64, a developer responsible for the excellent GBA Consolizer, has teased the development of a similar modification that enables HDMI output from a Nintendo DS. Making good progress on the DS Consolizer. pic.twitter.com/pdU6KSTUnu — Stephen (@Woozle64) April 27, 2020 Consolization is a colloquial term for a mod that converts a portable game system in to something […]

Alex Mitchell

Digital Foundry runs Evercade through its paces

John Linneman from Digital Foundry, an arm of Eurogamer that focuses on exploring the technical and aesthetic aspects of both contemporary and retro games, has published a surprisingly positive review of the Evercade. The Evercade is an ARM-based handheld emulation console with a twist: instead of being sold as a self contained unit packed with […]

Alex Mitchell

Bug in Super Mario Bros (NES) discovered, patched

GoldS, an admin and writer at video game research wiki The Cutting Room Floor, has released a patch for Super Mario Bros. (NES) that fixes a bug in the code that governs Lakitu’s behaviour when throwing spiny eggs: “The Spiny eggs are thrown by Lakitu in a simple way, with no horizontal movement whatsoever. However, this […]

Alex Mitchell

PS1Digital Update: New FPGA, Reclocking Features

On April 1st 2020, Dan “citrus3000psi” Kunz tweeted some updates on the PS1Digital (nee, PS1HDMI) project. The PS1Digital, like the DCDigital, is a hardware modification that adds HDMI ports to compatible consoles by tapping in to the digital video and audio signals on their respective motherboards. While high-quality analog video signals can look excellent on […]

Alex Mitchell

“Analogue 8” Trademark Abandoned

As of March 23rd, 2020, Hi-Fi retro console manufacturer Analogue Inc has abandoned its trademark for the long-rumoured Analogue 8 console. Filed in mid-2019 along with the Analogue Pocket trademark, the listing sparked rumours that Analogue was designing a console similar to the Nt Mini but with a focus on reducing costs by eliminating the […]

Alex Mitchell

Next-gen Xbox will further enhance OG Xbox titles

In a story that blends next-gen and retro gaming, Microsoft has confirmed more details regarding the future of its backwards compatibility efforts with Xbox Series X. For a feature produced by the team at Digital Foundry, Microsoft demonstrated an OG Xbox title running at sixteen times its original rendering resolution with HDR output on its new […]