SmokeMonster

Datapath Vision: New Driver Supports OBS Natively

MordecaiWalfish, a member of my Discord, contacted Datapath about their recent Vision drivers breaking compatibility with OBS and other capturing programs in Windows. An old workaround for this was to use the outdated drivers that still supported kernel streaming, but this is no longer necessary in Windows following the release of Vision 7.1.9.4. Datapath Visions […]

SmokeMonster

Project Peacock 2.0: Every Shoot ’em Up for the PC Engine Platform (CD, PCE/TG16, SGX)

I spent several weeks completely rebuilding Project Peacock from scratch, and it’s finally ready. PP is a list of every shoot ’em up, or shooter-element game for the PC Engine platform (minus active indie): PC Engine, TurboGrafx-16, SuperGrafx, PC Engine CD (all variants), and Turbo Duo. Actively sold indie games are purposefully kept off the […]

SmokeMonster

CPS2Companion Transforms Arduino Into CPS2 EPROM Dumper/Flasher

Loïc Petit released an open-source project to build an add-on for the Arduino Mega that allows you to easily dump or flash Capcom CPS2 Arcade EPROMs for people who want a dedicated device, or who don’t have a full EEPROM burner setup. This solution is tailored specifically to CPS2, and includes security injection based on […]

SmokeMonster

Big MiSTer Arcade Core Refresh & New Additions

Many older MiSTer arcade FPGA cores have been left behind from the overhauls and updates that console and PC cores received over the last year. Several were still on the old scaler and lacked new features. Alan Steremberg has made it his mission to bring every single one of them up to date and on […]

SmokeMonster

Final Fight 30th Anniversary brings 3-Player Mode to Real Arcade Hardware

Grego and Rotwang have released a ROMhack of Final Fight Arcade, which will run on real arcade hardware. Called Final Fight 30th Anniversary Edition, it’s one of the most impressive and ambitious hacks that I’ve seen, bringing an entirely new gameplay mechanic, complete with a working HUD for the third player. It is still in […]

SmokeMonster

Panorama Cotton English Translation Released for Sega Genesis

Malias and SamIAm released an English translation of Panorama Cotton for the Sega Genesis/Mega Drive, after 10 years of casual work. Panorama Cotton is a great game, and the new translation polishes it up just like a new officially licensed release: Panorama Cotton is a fun, colorful cute ‘em up rail shooter. This patch translates […]

SmokeMonster

Capitan Sevilla 3D for Virtual Boy in the Works

There’s a new Nintendo Virtual Boy platformer in the works, Capitan Sevilla 3D. The VUEngine project aims to rebuild the award-winning Capitan Sevilla 2 demo from the ground-up, turning it into a fully-fledged game. It’s being built using the Virtual Boy Development Engine, and will be complete with stereoscopic 3D separation. Consider backing VUEngine’s Patreon […]