SmokeMonster

Furrtek Maps the PC Engine HuC6270 with John McMaster

Furrtek decapped the PC Engine platform’s (PCE/TurboGrafx-16/CoreGrafx/SuperGrafx/Duo/etc) video generator chip, the HuC6270, back in November, and then sent it to John McMaster for photographing and imaging. John just published an extremely high resolution map of the chip that can be used for reverse engineering. Decapping is the process of removing the casing of an integrated […]

SmokeMonster

N64 Viewpoint 2064 Prototype Released – Sequel to Neo Geo Viewpoint

GamingAlexandria published an interesting article chronicling the story behind the unreleased Nintendo 64 game, Viewpoint 2064, complemented by an excellent video by Hard4Games. Viewpoint 2064 was completed and scheduled for a Nov 2000 release, but was ultimately cancelled. A fully-working ROM dump of the prototype was posted to The Internet Archive. The cart’s dumping and […]

SmokeMonster

Fenrir Sega Saturn ODE Release Date and Pricing Announced

EDIT 04/02:  It looks like the price has gone up since it’s original announcement from $96 to $123.81. 8BitMods will be selling a batch of 50 Fenrir Sega Saturn Optical Drive Emulators (ODE) between March 28th-April 4th, followed by a run of 500 more once things settle down. An ODE is a flash cart for […]

SmokeMonster

MiSTer Capcom CPS-1 Arcade & ArduBoy FPGA Cores

Jotego has been releasing beta versions of his MiSTer & MiST Capcom CPS-1 Arcade FPGA cores to his patrons, allowing fans to dive into the largely unported CPS-1 library. Each week he has brought a few new games to the core, and he intends to support the entire CPS-1 library. The core is currently private, […]

SmokeMonster

Super Mario 64’s Smoke Effect Bug Fixed After 24 Years

When Mario catches fire in Super Mario 64, black smoke pours from his rear end, along with a heavy smattering of black garbage pixels. This is due to a mistake in the game code that displays the texture in the wrong format. The black pixels should actually be transparent. The bug went largely unnoticed for […]

SmokeMonster

Zelda: The Legend of Link Updated

Infidelity updated his incredible Zelda – The Legend of Link, which is a total ROMhack of the NES Legend of Zelda that creates an all new game, complete with new graphics and sprites, a new overworld and levels, and a new script. It’s an all-new adventure for lovers of the legendary NES title. The hack […]

SmokeMonster

Atari Jaguar CD: Reverse Polarity Protection Diode Fix

Last week I documented the method for adding a reverse polarity protection diode to the Atari Jaguar, to prevent damage caused by attaching the wrong power supply. ElectronAsh came up with the same mod for the Jaguar CD add-on, although it is a little more complex. Do not attempt this if you don’t own a […]

SmokeMonster

Atari Jaguar: Reverse Polarity Protection Diode Fix

The Atari Jaguar has no protection against reversed polarity power supplies, so if a center-positive PSU is mistakenly connected it will destroy several components in the console rendering it dead*. It is common knowledge that you can add a diode to protect against this, but I searched for proper instructions without luck. ElectronAsh was kind […]