SmokeMonster

Racketboy’s MiSTer Omnibus Article

Racketboy contacted several people involved with MiSTer asked them to contribute to an in-depth article he wrote about the MiSTer FPGA Multi-Platform Console. It’s very well done and offers exciting views of what lies ahead, the state of things now, and it also works as a great introduction to FPGA-based hardware emulation in contrast to […]

Bob

Furrtek’s Neo Geo FPGA Core

Furrtek has just posted a Neo Geo FPGA progress update on his Patreon page:  https://www.patreon.com/posts/progress-january-24218461 The post is subscriber-only, so I don’t want to share the whole story…but it looks like Furrtek has games running!!!  At the moment, it’s video only, but he thinks he’ll be able to integrate Jotego’s YM core pretty easily. Please consider supporting […]

SmokeMonster

MiSTer Ghosts ‘n Goblins Core Released: Things just got serious.

Sorge–AKA Alexey, the mastermind behind MiSTer–ported Jotego’s (Jose Tejada) open-source Ghosts ‘n Goblins MiST FPGA core to MiSTer, and released it today. A user shared a pre-compiled ROM here, and the core itself can be obtained using the Updater Script or on Github. The Ghosts ‘n Goblins [Makaimura] arcade PCB platform was similar to several […]

SmokeMonster

MiSTer Pack List v3.0 Released – Updater Script Special Edition

I just pushed MiSTer Pack List v3.0 to Github. V3 is a complete redesign based around the new functionality of the Updater Script by Locutus73. I worked with Locutus behind the scenes and he designed the script around the file-layout of the MiSTer Pack List. Basically, it’s so integrated now that you will never have […]

SmokeMonster

MiSTer gets Game Boy Color Support

Bruno AKA brNK has added Game Boy Color support to MiSTer’s Game Boy FPGA core. This is an early first release so support is hit or miss, but GBC support is under heavy development by Bruno and will be excellent when complete. Games that are supported reportedly play great. https://github.com/MiSTer-devel/Gameboy_MiSTer/