Dan Mons

NES palette comparisons

The Nintendo NES was a strange beast when it came to how it generated a video signal.  Most other retro video game systems generated colour information internally (and often externally) in a combination of well defined red, green and blue values and then later combine or converted them into various broadcast signals like composite video, […]

SmokeMonster

Darksoft Namco System 1 Arcade Multi Announced

Darksoft has unveiled his latest arcade multi system, this time for Namco System 1, a platform with notable games like Splatterhouse, Dragon Spirit (one of my personal favorites), Dangerous Seed, Galaga ’88, Marchen Maze, Pac Mania, and more. It is priced at 320 Euros (about $360 USD), and will require a donor System 1 arcade […]

SmokeMonster

MiSTer 1536p Support Added – “3K” “Retina” Video Mode Recipe

Sorge, the head of the MiSTer FPGA project, swapped out the old screen in his MiSTer-modded PiCade for a 2048×1536 screen, and promptly added native support for the somewhat strange resolution used by Apple’s Retina Display iPads. I previously reported on MiSTer video scaler improvements that added support for other >1080p resolutions like 1440p and […]

SmokeMonster

Furrtek Maps the PC Engine HuC6270 with John McMaster

Furrtek decapped the PC Engine platform’s (PCE/TurboGrafx-16/CoreGrafx/SuperGrafx/Duo/etc) video generator chip, the HuC6270, back in November, and then sent it to John McMaster for photographing and imaging. John just published an extremely high resolution map of the chip that can be used for reverse engineering. Decapping is the process of removing the casing of an integrated […]

SmokeMonster

MiSTer Capcom CPS-1 Arcade & ArduBoy FPGA Cores

Jotego has been releasing beta versions of his MiSTer & MiST Capcom CPS-1 Arcade FPGA cores to his patrons, allowing fans to dive into the largely unported CPS-1 library. Each week he has brought a few new games to the core, and he intends to support the entire CPS-1 library. The core is currently private, […]

Capture Card Testing with the OSSC and MiSTer

Recently, SmokeMonster published an article detailing how to achieve 5x and 6x mode with MiSTer, and with the use of a Datapath Vision E1/E1S Capture Card, being able to record or stream lagless gameplay. But with the fact it’s aging hardware and the Amazon price is roughly $880, I wanted to look for other options. […]

SmokeMonster

Zelda: The Legend of Link Updated

Infidelity updated his incredible Zelda – The Legend of Link, which is a total ROMhack of the NES Legend of Zelda that creates an all new game, complete with new graphics and sprites, a new overworld and levels, and a new script. It’s an all-new adventure for lovers of the legendary NES title. The hack […]

SmokeMonster

MiSTer: 1440p & 1200p Video Mode Recipes – 6X & 5X Scaling

Update: Due to improvements to its video scaler, MiSTer now supports up to 1536p. I wrote up the details here. I have been on a quest to improve my MiSTer video capture setup for 2020, with the goal of improving my channel’s videos and streams. Few people might realize this, but MiSTer supports resolutions far […]

Vanessa (Vanessaira)

SmokeMonster’s MiSTer Expose Extravaganza

“If you are at the bleeding edge of classic gaming, then you’ve heard of MiSTer!” SmokeMonster   If you have not, then you really need to check out Smoke’s videos showcasing this amazing little piece of tech.  He is putting forth a ton of effort into highlighting each core of the MiSTer.  Currently counting down […]