New Super Mario Land stands as a high water mark of homebrew coding–a masterpiece for the ages. A 16-bit re-imagining of the classic Game Boy Super Mario Land for the Super Nintendo by a legendary scene coder. Although after hours of gameplay, the characters’ “woohoo!” jumping sound effect can become repetitive, so many requested a […]
Someone mentioned a fabled R-Type TurboGrafx-16-to-SuperGrafx conversion in my Discord yesterday, so I asked Chris Covell if such a thing exists. It turns out, Chris was the person behind it. He started converting TurboGrafx-16’s R-Type to SuperGrafx in 2012, and made it to stage 4. The SuperGrafx’s extra hardware is used to reduce sprite flicker […]
Grego and Rotwang have released a ROMhack of Final Fight Arcade, which will run on real arcade hardware. Called Final Fight 30th Anniversary Edition, it’s one of the most impressive and ambitious hacks that I’ve seen, bringing an entirely new gameplay mechanic, complete with a working HUD for the third player. It is still in […]
Malias and SamIAm released an English translation of Panorama Cotton for the Sega Genesis/Mega Drive, after 10 years of casual work. Panorama Cotton is a great game, and the new translation polishes it up just like a new officially licensed release: Panorama Cotton is a fun, colorful cute ‘em up rail shooter. This patch translates […]
Many exploits have graced the PS Vita, allowing user to boot homebrew, emulators, Adrenaline (opening the Vita’s built-in PS1 & PSP functionality), and the like. But now Yifan Lu, the famous Vita scene hacker, has now completely and permanently defeated any remaining protections that Sony had in place by extracting the physically stored hardware keyslots […]
If you’ve always dreamed that your home could be a DOOM level, or just feel that you live in a hellish environment, then this hack might be for you. You’ll need a recent Roomba (the 980 model is confirmed with this hack) and a copy of the DOOMBA software.