SaturnDave (Sega Saturn, SHIRO!)

PandaMonium Video Showcase: Saturn 27th Anniversary Game Competition

” True to my being, I made the audience wait slightly more than two months for me to make another video that is too long. At the beginning of the Saturn homebrew contest season for 2021, I recall the host Dr. Emerald Nova saying there might not be as many entries this year. Real life […]

Alex Mitchell

Pseudo Saturn Kai Update Released

Although it was really meant for save game storage and RAM upgrades, it could easily be argued that the most important use of the Sega Saturn’s cartridge slot is facilitating 3rd party enhancement carts. These carts can—in addition to enabling cheat codes and providing additional save storage and RAM expansion functionality—perform the noble task of […]

samson7point1

Saturn Grandia English Translation Release Candidate Published

Since September of 2018 TrekkiesUnite118 has been working on an English translation patch for the Saturn version of the JRPG Grandia.  I’ve written about this project a couple of times before when it passed a milestone, and now the story seems to be finally coming to a close. Early this month thanks to some absolute […]

Alex Mitchell

Laser Bear Releases Saturn MODE Mount

Earlier today, 3D design and printing shop Laser Bear Industries began taking orders for their latest product: a Sega Saturn mounting bracket that provides stability and gives access to buttons, LEDs, and the SD card slot on Terraonion’s MODE. Some things to mention: Model 1 and Model 2 Saturns have different internal layouts, and their mounting brackets […]

Alex Mitchell

MODE: v1.03R02 Firmware and Saturn/DC Database Update

Retro hardware developer Terraonion has released two updates over as many weeks to refine the experience of using their Sega Saturn and Dreamcast Optical Drive Emulator—M.O.D.E. Firmware v1.03R02 landed about two weeks ago and adjusts a few things for Saturn and Dreamcast users. Terraonion has provided this changelog: [SAT] Fix CDDA noise added by previous […]

SmokeMonster

Saturn King of Fighters ’95 4MB RAM Cart Hack

YZB first brought us a 4MB optimized Castlevania: Symphony of the Night, and now they have patched Saturn’s King of Fighters ’95 to bypass its proprietary ROM cart, utilizing common aftermarket 4MB RAM carts instead, just as they did for Ultraman recently. Like Ultraman, KOF95’s custom ROM cart worked flawlessly as a physical copy protection […]

SmokeMonster

Saturn Ultraman Hack Bypasses Proprietary ROM Cart Via 4MB Cart

ROMhacker YZB has released another Sega Saturn hack, following up their recent release of the Castlevania: Symphony of the Night 4MB RAM Cart Hack. This one is for Ultraman [Ultraman: Hikari no Kyojin Densetsu], a 2D fighter that is one of two Saturn titles requiring its own proprietary ROM cart, along with King of Fighters […]

SmokeMonster

New Saturn Castlevania SOTN Improvement Hack Utilizes The 4MB RAM Cart For Fast Loading, Smoother Animations, And More.

Chinese ROMhacker YZB has coded a high-level hack of the Sega Saturn Castlevania: Symphony of the Night [Akumajou Dracula X-Gekka no Yasoukyoku] which implements a number of quality of life improvements by using the 4MB RAM cart and other modifications: Disk-reading slowdown is improved by preloading data to a 4MB RAM cart, the CD file […]