Vanessa (Vanessaira)

WinUAE 4.4.0 Update Released

The Amiga Emulator WinUAE has recently released their latest update.  Now available as version 4.4.0.  This new version brings out a whole host of new features and bug fixes, as well as bringing an overall accuracy to the emulation project.  Making the already attractive WinUAE even better.  Here is the full feature list and bug […]

Alex Mitchell

N64 emulation takes a step forward with paraLLEl-RDP rewrite

Emulation developer Themaister has just released a complete rewrite of their N64 emulation core, paraLLEl N64. If you’re looking for the Coles Notes on the implications of this re-write, here’s a summary: A significant bump in performance. On average you can expect to double your frame rate, but improvements range from a 50-200% depending on […]

Alex Mitchell

Digital Foundry runs Evercade through its paces

John Linneman from Digital Foundry, an arm of Eurogamer that focuses on exploring the technical and aesthetic aspects of both contemporary and retro games, has published a surprisingly positive review of the Evercade. The Evercade is an ARM-based handheld emulation console with a twist: instead of being sold as a self contained unit packed with […]

Vanessa (Vanessaira)

POLYMEGA Beta Review Video by MVG

  Modern Vintage Gamer (MVG) just released the first video giving his initial thoughts and hands on of the all in one retro console named Polymega.  (If you have not watched his video yet, please give it a view.) He received a beta unit from the developers and has been putting the machine through its […]

Alex Mitchell

Next-gen Xbox will further enhance OG Xbox titles

In a story that blends next-gen and retro gaming, Microsoft has confirmed more details regarding the future of its backwards compatibility efforts with Xbox Series X. For a feature produced by the team at Digital Foundry, Microsoft demonstrated an OG Xbox title running at sixteen times its original rendering resolution with HDR output on its new […]

Ray Commend

Nvidia Shield Pro Model Revealed… by Accident

A recent Amazon listing revealed to the world that a new Nvidia Shield TV model is scheduled for release in the near future. The listing (now removed) revealed that there will be some improvements over the previous model. These expected updates include 3GB of RAM, an updated Tegra X1+ chip, Dolby vision, and a refreshed […]

SmokeMonster

Xilinx’s New FPGA has the Highest Logic Density of Any Single Device Ever Made

Xilinx revealed their new high-end FPGA, the Virtex VU19P, which will be the largest FPGA ever created. It comes from their line of 16nm UltraScale+ FPGAs and contains 35 billion transistors. It boasts the highest logic density and the input/output count (2,072) of any single device ever made, and is 1.6X larger than the Virtex […]

Vanessa (Vanessaira)

BSNES v108 Update

Byuu has just released an update to the BSNES emulator.  Which is an emulator based off the Super Nintendo/Super Famicom, and is a subset of the higan emulator project.  Version 108 now includes the following improvements and features: 100% (known) bug-free compatibility with the entire officially licensed SNES library true Super Game Boy emulation (utilizing […]

Ray Commend

Libretro Goes After Polymega with RetroArch Disc Project and Run Ahead Modes

Never a collective that minces words, the Libretro team has announced the RetroArch Disc Project; a software initiative that will allow for gamers to use their physical discs with their emulation cores.  Judging from their blog and the following tweet, it’s VERY clear that this initiative is going after Polymega: Unveiling the RetroArch Disc Project! It's […]

Ray Commend

Saturn Emulation Gets a New “HD” Option

Move over BSNES, Yaba Sanshiro looks to be muscling in on your territory.  Hot on the heels of the recent advances for HD mode 7 and widescreen options on the SNES, the Sega Saturn emulator Yaba Sanshiro has added a similar feature. “I implement Hi-Res RBG (Rotate Background) screen emulation operation using the computer shader. […]