News

SmokeMonster

Arkanoid Arcade FPGA Core for MiSTer by Ace

Last month Ace joined me on a live-stream to reveal a preview of his impressive new FPGA core for MiSTer, Arkanoid (1986) Arcade. The core is now publicly released after a very long development cycle that required transposing several PCBs of real arcade hardware (a mix of arcade PCBs, old ICs, and other soft-core donors) […]

SmokeMonster

PC Engine/CD/TurboGrafx-16 & Sega Dreamcast 240p Test Suite Updates by Artemio

Artemio released updates to the PC Engine/PC Engine CD/TurboGrafx-16 and Dreamcast 240p Test Suites. PC Engine/Turbografx 16 Release 1.05 24/02/2019 (Super CD-ROM2, CD-ROM2 and HuCard) – Added 256, 320, 352 and 512 resolutions to Checkerboard – Added 352×240 resolution to Grid and Checkerboard (R-Type) – Added internal Horizontal resolution setup functions, skipping HUC defaults – […]

SmokeMonster

PC Engine Mercurius UNIT: Handheldized PCE

Ton-chi-ki.blogspot.com posted an overview of the PC Engine Mercurius, a PC Engine turned handheld. Functionally equivalent to a TurboExpress (AKA PC Engine GT), it features a 3D printed case, built in controller, and 4:3 RGB LCD (LCDDRV). With the exception of being extremely wide and probably very uncomfortable to use in practice, it is a […]

Ray Commend

Analogue to release “Hardcore” game for the Mega SG Genesis Clone

It’s time to get Hardcore with your Sega Genesis… (Couldn’t resist!) All kidding aside, Analogue announced that their upcoming FPGA clone of the Sega Genesis/Mega Drive will be bundled with Hardcore, a 99% finished game that was canceled 23 years ago. The game was canceled in 1994 due to developer Psygnosis losing faith in 16-bit game […]

Rany Battikh

Virtual Boy Collectors Game Cases

Custom Game Cases just launched a GoFundMe campaign to support their up and coming Virtual Boy clam-shell plastic cases. UPDATE:  Indiegogo Campaign here:  https://www.indiegogo.com/projects/virtual-boy-collectors-game-cases#/ While most retro cartridges got the “custom case” treatment throughout the years, systems like the Vitual Boy get often pushed aside. With the fragile nature of cardboard cases (for all Nintendo systems […]