SmokeMonster

Big MiSTer Arcade Core Refresh & New Additions

Many older MiSTer arcade FPGA cores have been left behind from the overhauls and updates that console and PC cores received over the last year. Several were still on the old scaler and lacked new features. Alan Steremberg has made it his mission to bring every single one of them up to date and on […]

SmokeMonster

Arkanoid Arcade FPGA Core for MiSTer by Ace

Last month Ace joined me on a live-stream to reveal a preview of his impressive new FPGA core for MiSTer, Arkanoid (1986) Arcade. The core is now publicly released after a very long development cycle that required transposing several PCBs of real arcade hardware (a mix of arcade PCBs, old ICs, and other soft-core donors) […]

SmokeMonster

Racketboy’s MiSTer Omnibus Article

Racketboy contacted several people involved with MiSTer asked them to contribute to an in-depth article he wrote about the MiSTer FPGA Multi-Platform Console. It’s very well done and offers exciting views of what lies ahead, the state of things now, and it also works as a great introduction to FPGA-based hardware emulation in contrast to […]

SmokeMonster

MiSTer Ghosts ‘n Goblins Core Released: Things just got serious.

Sorge–AKA Alexey, the mastermind behind MiSTer–ported Jotego’s (Jose Tejada) open-source Ghosts ‘n Goblins MiST FPGA core to MiSTer, and released it today. A user shared a pre-compiled ROM here, and the core itself can be obtained using the Updater Script or on Github. The Ghosts ‘n Goblins [Makaimura] arcade PCB platform was similar to several […]

SmokeMonster

Complete MiSTer Without IO Board

The only add-on you need to have a complete MiSTer that runs all cores is the SDRAM board, since the IO board is only necessary for adding analog output (RGB/RGBS/RGBHV/VGA/Component to SCART/BNC/RCA/VGA/etc) and to house the fan. Using the IO board as a fan mount is complete overkill if you only need HDMI output though, […]