As I reported last week, a new and never-before-seen Super Nintendo FPGA emerged recently and took the world by surprise. Srg320 presented a relatively complete SNES implementation, complete with special chip integration. Now that core is on MiSTer. SNES FPGA porting to MiSTer proceeded at a tremendous pace, with ElectronAsh undertaking the effort to get […]
A big rounds of MiSTer core updates went out over the weekend. The most important is the addition of Ijor’s cycle-accurate Motorola 68000 soft-core to the Genesis core, as expected. As well as the addition of Sega Game Gear support added to the Sega Master System core, and official Famicom Disk System support added into […]
The 1974 Altair 8800 was the first commercially successful home-computer ever released, and MiSTer just got an open-source core for it care of Fred VanEijk and Cyril Venditti. The 8800 can be programmed to play music (like Daisy, and Fool on the Hill) and a simple bit-chasing game. While cores like this have little mass […]
srg320 released what appears to be a well made, open-source, relatively complete Super Nintendo/Super Famicom core for a Cyclone FPGA with special chip support already integrated. The release came out of nowhere, as has become the norm for FPGA developments. Users are currently investigating if it can be quickly brought over to MiSTer. A random […]
Ijor released the source code for FX68K a cycle-accurate Motorola 68000 soft-core (soft cores are components, rather than whole platforms) that was first hinted at in the release of his Atari ST core FXCAST. The 68000 was a common processor used in a wide range of consoles, home PCs, and arcade games. Having a perfect […]
GreyRogue has submitted code to add Sega Game Gear support to MiSTer’s Master System FPGA core. https://github.com/MiSTer-devel/SMS_MiSTer/pull/8
I joined the My Life in Gaming weekly stream to talk all things MiSTer. We set a new record for viewers on the channel, with almost 550 people tuning in for the FPGA chat at one point.
FirebrandX’s custom NES palettes are coming to MiSTer thanks to Rysha’s new release, and they load straight from the menu. Rysha has provided a test build of the NES core with the new palettes, FDS support, and nearest-neighbor scaling.
The only add-on you need to have a complete MiSTer that runs all cores is the SDRAM board, since the IO board is only necessary for adding analog output (RGB/RGBS/RGBHV/VGA/Component to SCART/BNC/RCA/VGA/etc) and to house the fan. Using the IO board as a fan mount is complete overkill if you only need HDMI output though, […]
MiSTer’s NES core is getting Nintendo Famicom Disk System (FDS) support care of GreyRogue, making it the first FPGA system that natively supports FDS without needing additional hardware to load ROMs. The same update also adds expansion audio for VRC6 and Sunsoft-5B mapper games (Gimmick, Akumajou Dracula, etc). For a first release, it’s relatively mature. […]