MiSTer Updates Roundup Week of 12/16/2018

In the world of MiSTer there were new cores released this week, core updates, and more. SmokeMonster MiSTer Pack List v2.0 ReleasedDatabase: https://github.com/SmokeMonsterPacks/EverDrive-Packs-Lists-DatabaseRelease Notes: https://www.epforums.org/showthread.php?101715-EverDrive-Packs-Release-Thread&p=1934764#post1934764 New Arcade Core: Jousthttps://github.com/MiSTer-devel/Arcade-Joust_MiSTer/ New Arcade Core: Stargate (AKA Defender II)https://github.com/MiSTer-devel/Arcade-Stargate_MiSTer New Arcade Core: Robotron 2084https://github.com/MiSTer-devel/Arcade-Robotron_MiSTer/ New Arcade Core: Bubbleshttps://github.com/MiSTer-devel/Arcade-Bubbles_MiSTer/ New Arcade Core: Splathttps://github.com/MiSTer-devel/Arcade-Splat_MiSTer/ New core coming soon: Odyssey2https://github.com/Kitrinx/Odyssey2_MiSTer SNES […]

MiSTer PC Engine CD & TurboGrafx-CD Begins

ElectronAsh just posted his initial open-source PC Engine & TurboGrafx-CD code for adding CD support to  MiSTer’s TG16 core. This is important not only for PC Engine CD, but also Sega CD, Jaguar CD, Playstation, and other disc-based systems, because portions of the code to stream CD data will be similar across platforms. The work […]

MiSTer ColecoVision Core Gets Super Game Module Support

The Super Game Module is a hardware add-on for the ColecoVision that extends its capabilities significantly, doubling its RAM to 32kb and doubling its sound channels to eight. The SGM is a $100 add-on but sells out quickly every time it goes for sale, which pushes market prices to around $300. Super Game Module Games […]

MiSTer Power Switch Warning

UPDATE From Bob, Summer 2020:  After quite a few months of testing, switches compatible with the original Terasic PSU have been found.  Everything else in this article is accurate though and you shouldn’t use low-quality switches with any PSU (including the alternatives listed below)…   Several users have reported voltage drops when using 5.5mm barrel […]

MiSTer SNES Core Released

As I reported last week, a new and never-before-seen Super Nintendo FPGA emerged recently and took the world by surprise. Srg320 presented a relatively complete SNES implementation, complete with special chip integration. Now that core is on MiSTer. SNES FPGA porting to MiSTer proceeded at a tremendous pace, with ElectronAsh undertaking the effort to get […]