Bob

Interview: Introducing FGCOS (Alpha)

I recently sat down with Arturo Sanchez to discuss his latest project:  An “Optimized System” package, designed to significantly lower the latency of Windows operating systems.  This was obviously designed with the Fighting Game Community in mind, however this will lower the latency of any software, including software emulators.  While it’s still in the “alpha” state, […]

Bob

touchHLE iOS Emulator

Developer hikari noyu me has just released the first iOS app emulator, for Windows and Mac.  While at the moment, the game support is limited, this is a huge step forward in iOS game preservation and something that’s desperately needed in the mobile app world.  SSFF just posted a great video discussing iOS app’s future, […]

Bob

Weekly Roundup #347

Here’s this week’s roundup, sponsored by JLCPCB! Spend only $2 for 5pcs 1-4 layer PCBs ; PCBA from $0:  https://jlcpcb.com/DRE The Roundup is available as a video and on all audio-only podcast services, such as iTunes, Google, Stitcher, Spotify, Amazon Music and direct-download:  https://anchor.fm/retrorgb If you enjoy these videos, please consider supporting this channel via monthly […]

Bob

Weekly Roundup #346

Here’s this week’s roundup, sponsored by JLCPCB! Spend only $2 for 5pcs 1-4 layer PCBs ; PCBA from $0:  https://jlcpcb.com/DRE The Roundup is available as a video and on all audio-only podcast services, such as iTunes, Google, Stitcher, Spotify, Amazon Music and direct-download:  https://anchor.fm/retrorgb If you enjoy these videos, please consider supporting this channel via monthly […]