N64 Recommended RetroTink-5x Pro Settings

Wobbling Pixels has just released a video detailing how to get the most out of your N64 when connected to a RetroTINK 5x.  As always, we need to stress that NONE OF THIS IS NECESSARY!!  The only thing “required” to use your consoles with a RetroTINK product is plugging it in.  That said, if you’d […]

PS2 Recommended RetroTink-5x Pro Settings

Wobbling Pixels has shared recommended RetroTINK-5X Pro settings for use with the PlayStation 2. This video demonstrates both NTSC and PAL signals across a variety of game output options and RetroTINK enhancements, including widescreen, scanlines, CRT simulation, pre-deinterlacing, and smoothing filters. Watch the video above to see what settings make PlayStation 2 classics like Gran […]

Update RetroTINK Products on Mac & Linux

Developer Ryan Mullen has just created a Python script that will allow you to update your RetroTINK devices on all operating systems, including Mac and Linux – Two OS’s that were previously unsupported for TINK updates!  The video above walks you through doing it on a Mac and the video below shows you both how […]

5th Round of RetroTINK 5x Orders

Mike Chi has just released the fifth batch of RetroTINK 5x’s and – I can’t believe I’m actually typing this – Even in the midst of a global part shortage, he was able to get quite a bit this time…and they’re STILL in stock!!!  Above is a deep-dive video showcasing all the launch day features;  […]

4th Round of RetroTINK 5x Orders

Mike Chi has announced that the fourth batch of RetroTINK 5x’s will go on sale exactly 12 hours from now, at a time that’s meant to be more convenient for people in timezone’s outside the US.  Here’s a purchase link, as well as a link to a time zone converter, with a few examples below: […]

RetroTINK 5x Smoothing Filter Added

Mike Chi has just released a new feature for the RetroTINK 5x that was previously thought to be impossible:  A smoothing filter!  This is great news, as the RT2x line of products had a smoothing filter that (in my opinion) really improved the early 3D graphics of PS1, Saturn and especially N64 games.  Many people […]

3rd Round of RetroTINK 5x Orders

Mike Chi has announced that the third batch of RetroTINK 5x’s will go on sale today, August 28th at noon NYC-time (4pm GMT) for everyone except UK;  UK folks will have a special checkout link which will be live one hour later, at 6pm UK local time.  Limit 1 per person, all orders are expected to ship […]

RetroTINK5x: New Scanline Features

Mike Chi has just released a new firmware for the RetroTINK 5x that includes by far the best fake scanlines I’ve ever seen.  There are actually three new modes:  “Slot Mask”, “Aperture Grille” and “PVM”, each including some vertical effects, rather than just horizontal lines across the screen.  For the first time ever, I’m loving the […]