Bob

Tim Worthington’s 2020 Product Lineup Now Available

NESRGB creator Tim Worthington has just opened orders on the 2020 lineup of products that was previously announced.  For more details about each, please see Rany’s post here:  https://www.retrorgb.com/tim-worthingtons-2020-product-lineup.html Pricing (in approximate USD) and sale links are as follows: SCART2ARC30 – $60:  https://etim.net.au/shop/shop.php?crn=215&rn=573&action=show_detail This is the third revision of Tim’s famous Scart to JAMMA adapter. It basically […]

Bob

Virtual Boy: Bound High Debug Menu

Virtual Boy developer Thunderstruck has just released an updated version of the unreleased game Bound High, that has the debug menu activated.  In order to make this happen, Thunderstruck edited the original source code to activate the options, made the menu easier to access, then complied it with a modern compiler. Here’s the current options […]

SmokeMonster

SD2SNES Gets Super Game Boy Support

Update: More details in my new article. An anonymous coder dropped off a modified SD2SNES firmware in a few places today which adds a Super Game Boy core to the SD2SNES. The Super Game Boy was a cartridge that allowed you to play Game Boy games on a Super Nintendo. It contained an entire Game […]

Bob

My Life In Gaming: Sharpscale on PSTV

My Life In Gaming has just released a video demoing “sharpscale”;  Custom software for the PSTV that allows for integer-scaling of PSP. Vita and PS1 games.  We previously posted about sharpscale a few months ago and it was great to see MLiG dig in and show us exactly what it’s capable of. The video goes […]

SmokeMonster

Darksoft Namco System 1 Arcade Multi Announced

Darksoft has unveiled his latest arcade multi system, this time for Namco System 1, a platform with notable games like Splatterhouse, Dragon Spirit (one of my personal favorites), Dangerous Seed, Galaga ’88, Marchen Maze, Pac Mania, and more. It is priced at 320 Euros (about $360 USD), and will require a donor System 1 arcade […]

SmokeMonster

Saturn King of Fighters ’95 4MB RAM Cart Hack

YZB first brought us a 4MB optimized Castlevania: Symphony of the Night, and now they have patched Saturn’s King of Fighters ’95 to bypass its proprietary ROM cart, utilizing common aftermarket 4MB RAM carts instead, just as they did for Ultraman recently. Like Ultraman, KOF95’s custom ROM cart worked flawlessly as a physical copy protection […]

Bob

Final Run of Wii Dual’s

Dan aka Citrus3000psi has just opened pre-orders on what he’s saying will be the last production run of the Wii Dual:  https://shop.dansprojects.com/wiidual-kit-pre-order.html There’s no official word on if or when there will be a follow-up product, so if you’re looking to get high quality RGB and HDMI out of your original Wii, you might want […]

Bob

Weekly Roundup #206

Here’s this week’s roundup!  An audio-only version, is available on iTunes, Google Play, Stitcher, Spotify and for direct-download:  https://www.retrorgb.com/podcast/?name=2020-06-17_206.mp3 Video available on YouTube (above), LBRY and Bitchute:  Please consider signing up as a supporter!  Either hit Join, tip or pledge on this video, or sign up through the following services:  https://www.floatplane.com/channel/RobertNeal  /  https://www.patreon.com/retrorgb   T-Shirts:  https://www.retrorgb.com/store.html All […]

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