Alex Mitchell

Krikzz releases v1.05 update for GB Everdrive

Hardware developer Krikzz released an updated firmware for their series of Game Boy Everdrives today, although the changelog on this one is brief and cryptic: GBC-OS-v1.05 29.12.2021 1)System changes required for carts with FPGA core v6 or later versions 2)Minor bugfix Support RetroRGB with these affiliate links: Stone Age Gamer – Everdrve GB X5 Stone […]

Bob

RetroRGB NES “Test” Game

Steve from Dutch Island Games just sent over a 1-level mini-game that uses the RetroRGB likeness used in most video openings and also features music from cosmicgem829 inspired by the theme song.  While it’s only one basic level, it was nuts to open and play a new NES game with my likeness on it!  The […]

Bob

Weekly Roundup #285

Here’s this week’s roundup, available as a video and on audio-only podcast services, such as iTunes, Google, Stitcher, Spotify, Amazon Music and direct-download: If you enjoy these videos, please consider supporting this channel via monthly support services, tips, or even just by using our affiliate links to purchase things you were already going to buy […]

Sunset Riders is Coming To The Sega Genesis… Again

If you were a gamer during the 16-bit generation there’s a good chance you’ve heard of Konami’s incredible Sunset Riders game for the Super Nintendo, Sega Genesis and Arcades. Sadly though, if you were also a Sega gamer, chances are you were less than impressed with the disappointing port on the Genesis. Well, all that […]

Bob

The History Of NES Light Gun Games

Norm the Gaming Historian recently released a video detailing the history of the NES light gun – Both the hardware and software.  Norm traced the origins of the NES Zapper, showed how it worked and even showed alternatives on both the Famicom and NES.  Also, every NES light gun game was demo’d, including the only […]

Alex Mitchell

Mortal Kombat Patch Restores Arcade Presentation

If you were a fan of Mortal Kombat during its release then I don’t need to remind you that its 16-bit console ports were competent but also rough around the edges. Whether it was simplified art, missing sounds, load times, or extensive censorship, each home release presented a hodgepodge of compromises that held them back […]

Bob

Vector Monitor in Super-Slo-Mo

The Slo Mo Guys just posted a video that uses ultra-high-speed cameras to show how a vector monitor’s beam draws the image on-screen.  This is one of the best “CRT demo” video’s I’ve ever seen, as it clearly demonstrates how unique vector monitors are compared to standard CRT’s and modern displays – If you’ve ever […]