News

SmokeMonster

Capitan Sevilla 3D for Virtual Boy in the Works

There’s a new Nintendo Virtual Boy platformer in the works, Capitan Sevilla 3D. The VUEngine project aims to rebuild the award-winning Capitan Sevilla 2 demo from the ground-up, turning it into a fully-fledged game. It’s being built using the Virtual Boy Development Engine, and will be complete with stereoscopic 3D separation. Consider backing VUEngine’s Patreon […]

SmokeMonster

SD2SNES Firmware v1.10.0 – S-DD1 for all & SA1+MSU1 for Pro

Ikari just released the latest SD2SNES firmware v1.10.0, adding support for the new Pro model (AKA MK.III) as well as S-DD1 support for both the original SD2SNES & Pro. The new firmware also allows SA-1 special chip games to be MSU-1 patched for the Pro. SA1+MSU1 were too large to fit the Spartan III FPGA […]

Bob

Video Capture & Scaling Section / Video and Open Source Hardware Released

I’m very proud to announce the launch of a new “video capture” section on this website.  I’ve held off on adding any capture information until now, as I’ve spent years of trial and error trying to find a reliable method.  Finally, thanks to the help of many video experts, professional streamers and some fancy math from […]

SmokeMonster

Devil Engine: Glorious New 2D Shoot ’em Up on Steam & Switch

Devil Engine by Dangen Entertainment is a beautiful new 2D Shoot ’em Up for the Nintendo Switch and Steam. It could be considered as a spiritual successor or genre-piece tribute to the Thunder Force series, at least if their marketing motto “Lightning Strikes Again” is any sign (Thunder Force/Lightening Force reference). My Life in Gaming […]