PCE CD Support Added to MiSTer

Sorg has just added support for PC Engine / Turbo Grafx-16 CD to the MiSTer project!  More information is available on the GitHub page and changes are below:  https://github.com/MiSTer-devel/TurboGrafx16_MiSTer CD-ROM support, fully rewritten CPU and VDC modules for cycle accuracy by srg320! Arcade Card module. Some games require it to be enabled. Some other games […]

Adaptive Composite Blending Added to MiSTer Core

The MiSTer team has just implemented an “adaptive” transparency blending technique for the Sega Genesis and Sega CD cores.  In some cases, this is an improvement over the previous composite blending technique, as it tries to detect the layer that would benefit from the blending and blur only that layer. For those unfamiliar, developers in the […]

MiSTer 1536p Support Added – “3K” “Retina” Video Mode Recipe

Sorge, the head of the MiSTer FPGA project, swapped out the old screen in his MiSTer-modded PiCade for a 2048×1536 screen, and promptly added native support for the somewhat strange resolution used by Apple’s Retina Display iPads. I previously reported on MiSTer video scaler improvements that added support for other >1080p resolutions like 1440p and […]

Capture Card Testing with the OSSC and MiSTer

Recently, SmokeMonster published an article detailing how to achieve 5x and 6x mode with MiSTer, and with the use of a Datapath Vision E1/E1S Capture Card, being able to record or stream lagless gameplay. But with the fact it’s aging hardware and the Amazon price is roughly $880, I wanted to look for other options. […]

MiSTer: 1440p & 1200p Video Mode Recipes – 6X & 5X Scaling

Update: Due to improvements to its video scaler, MiSTer now supports up to 1536p. I wrote up the details here. I have been on a quest to improve my MiSTer video capture setup for 2020, with the goal of improving my channel’s videos and streams. Few people might realize this, but MiSTer supports resolutions far […]

SmokeMonster’s MiSTer Expose Extravaganza

“If you are at the bleeding edge of classic gaming, then you’ve heard of MiSTer!” SmokeMonster   If you have not, then you really need to check out Smoke’s videos showcasing this amazing little piece of tech.  He is putting forth a ton of effort into highlighting each core of the MiSTer.  Currently counting down […]

Game Boy Advance FPGA Core Released for MiSTer

FPGA developer Robert Peip aka FPGAzumSpass has just released a MiSTer core for his FPGA implementation of the Game Boy Advance.  HDMI output is currently supported with analog (RGB/Component/VGA) in the works. At the moment, the core can be downloaded simply by running the MiSTer update script (either “update” or “update_console” depending on your version), […]