Tito

Boxy Pixel’s New Metal Shell for the DMG

Boxy Pixel recently released a brand new machined aluminum shell for the original Nintendo Game Boy.  For those of you who don’t know, Boxy Pixel is a company that manufactures premium machined aluminum shells for mostly handheld Nintendo consoles like the Game Boy Color and Game Boy Advance, but also makes shells for Joy-cons as […]

DisplacedGamers

The Input Lag and Attack Animation Delay of TMNT (NES) – Behind the Code

RetroRGB gets down to business when it comes to measuring lag. That new wireless controller or fancy display might seem cool on paper, but what about performance? Modern devices and emulation of retro games can add to lag, but lag begins with the game code itself. Let’s hop into the execution time for standing attack […]

Bob

UMK3 Collision Detection

MK+ developer Drew just posted an interesting video discussing how collision detection works in the arcade version of Ultimate Mortal Kombat 3.  If you’re a programmer, or someone who works on arcade romhacks, this is a must-watch…but I honestly think it’s great for fans of the game as well.  While it does get a bit […]

Bob

Interest Check: Digital 3DO A/V Output

3DO ODE creator Fixel has just opened an interest check for an exciting new project:  A true digital to digital, video and audio mod for 3DO consoles.  This will be a zero-lag device that can output from 240p – 720p directly to modern TV’s.  If you think this is something you’d want to purchase, enter […]

Bob

Weekly Roundup #325

Here’s this week’s roundup, sponsored by JLCPCB! Spend only $2 for 5pcs 1-4 layer PCBs ; PCBA from $0:  https://jlcpcb.com/DRE The Roundup is available as a video and on all audio-only podcast services, such as iTunes, Google, Stitcher, Spotify, Amazon Music and direct-download: If you enjoy these videos, please consider supporting this channel via monthly […]