SmokeMonster

Genesis: Michael Jackson’s Moonwalker with “Thriller” Proto Released

The fabled Michael Jackson’s Moonwalker Prototype that includes Thriller, has been dumped and released to the public. Thriller was pulled prior to release due to licensing complications. Moonwalker is renown for its excellent chiptune renditions of Michael Jackson songs like Billie Jean and Bad, and Michael himself oversaw the production of the game. Full details […]

Bob

Switch Smash Bros Limited Edition to come with GameCube Controller

According to Nintendo, Super Smash Bros for the Nintendo Switch will be released on December 7th as both a standard Switch game and an “Ultimate” limited edition that includes the game, a GameCube controller and the GameCube controller adapter.  In my opinion, it’s great that they’re embracing the controller most people preferred for Smash, rather […]

Bob

Insurrection Industries SNES RGB SCART Cable Review

I just reviewed the new RGB cable from Insurrection Industries: https://insurrectionindustries.com/product/super-nintendo-entertainment-system-rgb-scart-cable/ Overall, it appears to be a well-built cable that outputs the proper voltages your SCART equipment is expecting, making it perfectly safe to use.  The video review below goes into the technical details, showing oscilloscope captures and a comparison to a fully-shielded cable. A […]

Bob

EmuParadise to Stop Distributing ROMs?

Infamous ROM site Emuparadise just announced that after pressure from big companies, they will stop distributing ROMs.  I have mixed feelings  about this:  https://www.emuparadise.me/emuparadise-changing.php First and foremost, I’m always in favor of preservation and want these amazing games (and even the terrible ones) to be accessible forever.  I truly believe that distribution of ROMs for classic consoles […]

Bob

Redguy’s SA-1 Firmware updated to v0.5

UPDATE:  He’s now at v0.5!:  https://github.com/RedGuyyyy/sd2snes/releases/tag/sa1_v05 Redguy just updated his SD2SNES SA-1 firmware to v0.4!  According to the github, the major change in this revision is: “This update enables some limited use of in-game hooks for reset via controller buttons. It also fixes a reset problem when loading a new fpga file (e.g. sa1) that would […]