Bob

Omega MVS Review

Here’s a review of the Omega MVS from Arcade Works.  The Omega is essentially a custom case and “supergun” for a Neo Geo MV1C MVS motherboard that looks like it could be an official SNK console! ArcadeWorks Omega MVS:  https://www.arcadeworks.net/omega-neo-geo-mvs-home-console Shielded cable for ORIGINAL Omega Video Board:  https://www.retrogamingcables.co.uk/Omega-CMVS-RGB-SCART-Cable?tracking=5543fb4c077bb RGB & Audio Upgrade Board (no composite […]

Bob

Weekly Roundup #181

Here’s this week’s roundup!  An audio-only version, is available on iTunes, Google Play, Stitcher, Spotify and for direct-download:  https://www.retrorgb.com/podcast/?name=2019-12-25_181.mp3 Video available on YouTube (above), LBRY and Bitchute:  Please consider signing up as a supporter!  Either hit Join, tip or pledge on this video, or sign up through the following services: https://www.patreon.com/retrorgb  / https://www.subscribestar.com/robertneal  / https://bitbacker.io/user/robertneal/ 00:44  Indivisible […]

Vanessa (Vanessaira)

C64 “Maxi” Reviews & Availability

The Commodore C64 “Maxi” (Made by Retro Games LTD) has been released and is now available in much of Europe and Australia/New Zealand. The date for the North American launch however, has yet to be determined. Stock has been limited but reviews are coming out from various contributors and it looks like the emulation device […]

Bob

NES on Matrix Cube???

Greig Stewart aka Theramin Hero recently released a video of an LED matrix cube displaying an emulated version of NES Castlevania.  And it’s looks awesome. The whole thing was accomplished by linking together six Adafruit 64×64 LED matrix screens using a Raspberry Pi 4 and a customized software emulator.  While it’s not a way I’d […]

Ray Commend

Mega Everdrive OS updated with New Mapper Support

Krikzz has updated his Mega Everdrive OS to version 3.10 and it adds a new mapper and some fixes to the Mega Everdrive X7 flash cart. Mega EverDrive OS update V3.101. Pier Solar mapper support (Mega x7/v2)2. Fixed sync drops during in-game menu executionhttps://t.co/RKnDrerXSY pic.twitter.com/jMkQO9V2BZ — Igor Golubovskiy (@krikzz) December 21, 2019 The update primarily […]

Bob

How Emulators Rewind Games

Modern Vintage Gamer just posted a video that details exactly how ‘save states’ and ‘rewind’ are used in emulators.  While I’d heard it described well in the past, MVG’s video is the first to use a visual example of the code, making it easier (at least for me) to visualize it happening in real time. […]