Bob

Sega Saturn Transparency

Someone just sent me a great writeup written by Matt Greer back in 2016 about how transparency effects are used in the Sega Saturn and why you don’t see them as often as other consoles: https://www.mattgreer.org/articles/sega-saturn-and-transparency/ I don’t want to spoil the main article, but basically it’s a result of how the dual VDP1 and VDP2 […]

Bob

SSDS3 Audio Bypass Board Available on OSHPark

FirebrandX has just released the files for his SSDS3 audio bypass board on OSHPark, for anyone who’d like to make their own:  https://oshpark.com/shared_projects/toEy2VLz He’ll also still be selling them directly from his website, as well as offering installation services:  http://www.firebrandx.com/ssds3stereobypassamp.html For more information on the SSDS3, check out this page and see it in action in the […]

Bob

Livestream & Meetup at Brooklyn Video Games

Brooklyn Video Games will be hosting a small meetup event this Wednesday (March 6th) from around 5PM-8PM.  I’ll be there playing four NG:Dev.Team games (two at a time) on their MVS cabinets and everything will be streamed live on both of BKVG’s accounts.  The game’s we’ll be playing (graciously being brought down by Kevin) are: […]

SmokeMonster

Capitan Sevilla 3D for Virtual Boy in the Works

There’s a new Nintendo Virtual Boy platformer in the works, Capitan Sevilla 3D. The VUEngine project aims to rebuild the award-winning Capitan Sevilla 2 demo from the ground-up, turning it into a fully-fledged game. It’s being built using the Virtual Boy Development Engine, and will be complete with stereoscopic 3D separation. Consider backing VUEngine’s Patreon […]